Experience

Software Engineer I & II at Lyft

Jan 2022 - Present
Lyft Media and Business Platforms New York City, NY
  • Project lead for integrating programmatic advertising via Microsoft Monetize. Designed architecture to support a direct integration via OpenRTB with an ad mediation layer between direct sold inventory and other demand partners. Projected to bring $42M in ad revenue by 2027 through PMP deals and open exchange advertising.
  • Project lead for supporting credit card pre-authorization of Lyft Business rides. Drove buy-in and alignment across engineering, product and leadership. Designed a scalable solution which has processed over 1.5M rides. Achieved a 50% debt rate reduction equivalent to $3M in annual post marketing margin.
  • 1st Place Winner in 2025 Lyft Hackathon. Conceptualized and implemented a prototype for a "Round Trips" feature within the Lyft App. Recognized for highest level of completion, polish and immediate implementability with minimal additional development
  • Led full stack architectural overhaul which significantly reduced latency for degraded endpoints that impacted major customers. Replicated multiple sources of truth from DynamoDB to Elasticsearch to improve filtering and querying operations. Observed a 90% reduction in P99 latency across multiple endpoints (5s → 300ms)
  • Created an automatic fraud deactivation pipeline using an ETL DAG job that detects high fraud signals like chargeback rate, failed charges and spend velocity. Autonomously deactivated >12K fraudulent organizations

Software Engineer Intern at Lyft

May 2021 - Aug 2021
Lyft Business Commerce San Francisco, CA
  • Built an application that has processed >$10M in transaction volume that streamlined the workflow for support agents by automating credit card charges for monthly invoices

Software Engineer Intern at Capital One

Jun 2020 - Apr 2021
Capital One Automotive Plano, TX
  • Deployed automated workflow to translate thousands of english condition-action statements into a rule engine

Projects

Life Log Mobile App

Jan 2025
Brilliant Labs AR Glasses
  • Built a Flutter-based mobile app that uses Gemini to analyze photos taken with AR glasses to track time spent on activities. App features dashboards, user-editable prompts for enhanced recognition and activity timelines

On-Demand Game Server

Sep 2024
AWS Game Server
  • Built a server on EC2 with an IPv6 network mesh and automatic shutdown based on network packet outs to avoid static fees. Used Lambda and Javascript to create a Discord bot for accessible server enablement

Ludum Dare Hackathon 55

Apr 2024
Game Jam
  • Placed in the top 10% of entries in the innovation category. Used PhaserJS to build a top-down dungeon crawler. Built a data model and used Tensorflow to detect spell casting from drawings instead of keyboard input

Dota 2v2

Jan 2022
Custom Game
  • Developed a custom mod for Dota 2 using Lua, which streamlined gameplay for 2v2 and 4v4 matches not natively well-supported. The project involved modifying core game logic to balance gameplay and added quality-of-life features that were later incorporated into the main game, such as a forfeit mechanic and scaling neutral camps. The mod gained over 4,000 subscribers

Skills

Languages

  • Python, Go, JavaScript, TypeScript, Java, HTML, CSS

Tools

  • AWS, Git, React, Docker, Kubernetes